BESM SAILOR MOON PDF

Big Eyes, Small Mouth, or BESM, is GUARDIANS OF ORDER’s flagship publication — the . your game into an adventure in the Sailor Moon RPG universe. Download BESM – Sailor Moon RPG & Resource Book. The Sailor Moon Role-Playing Game and Resource Book [-. 1 . The Sailor Moon anime universe contains an enormous volume of information in Zflfl television.

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MacKinnon is proudly Canadian, which matters to the story a lot more than it probably should.

Any fan of the Sailor Moon TV show would definitely enjoy mon book saolor for its reference purposes. Anyone with even a minimal amount of exposure to Ssailor Moon will know that the basic structure of any given episode is simple: The book also had many black-and-white and color pictures and photos never before released officially in North America, and was the first American publication to mention the Sailor Starlightsas well as Haruka and Michiru as a couple.

It can be found at the following link, should anyone be interested: Mon me of new posts via email. Each yoma is given a full page description, and are arranged in the order they appear in the television series thus the yoma from episode one appears first; the yoma from episode two appears second; and so forth. Notify me of new comments via email. There is absolutely nothing here that you cannot create yourself using the core rulebook.

If this happened, a pre-set amount of health, based on what was used to attack, was taken away from the opponent. The best part of this section, in my opinion, are the charts which statistically break down the yoma — by who controls them, what attacks destroyed them on the TV series, their type, and their gender.

For their original works they made good use of art from talented fan artists with a few misstepsand by and large their books were very pretty. I approached each of these books with a certain degree of doubt: They came close to nailing something really special, but in the end they missed it.

It set out suggestions for playing time 1 hour sessions of 3, for exampleplot suggestions, and character creation.

In Method B every character is given a static number of stat points, which is then modified by a random roll. In case you missed it: I think that became a recurring motif in their licensed games, and in general they tended to provide you with the tools to make clumsy imitations of a series rather than anything to get at its core. There was a large section in the book about Japan and sections about the history of the magical girl genrein aailor to help the roleplayers engage more intimately with the country and culture in which Sailor Moon took place which also included a map of the real-life Azabu-Juuban.

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The facing pages, on the right side, takes advantage of the rich wealth of artwork which is available to GoO for this game line in the form of animation stills — the entire page is taken up by a grey-muted image again, appropriate to the character type.

BESM – Sailor Moon RPG & Resource Book – Free Download PDF

The basic set up of character creation was that every official character was given three pre-set stats Body, Mind, and Soulas well as attack and character bonuses. It was stressed, however, that the GM was not required to use either of sailot two plots, and could do any story he or she pleased. For starters, the page character sheet is absolutely wonderful. Each yoma is described with: I discuss these in a bit more detail below. You are commenting using your Twitter account.

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And that about does it as far as customization goes. FUNimation has relicensed the whole Tenchi franchise and will be reissuing it in chunks in the coming months. First, many of the attributes discuss and use Energy Points to one degree or another.

Sailor Moon Role-Playing Game and Resource Book

It was one of the few instances where I feel a small RPG company was actually really, really successful at reaching outside of the existing hobby.

It was a shame what happened to GOO. Then he virtually disappeared, and almost no one was able to contact him for a while, even some people who knew him personally and had his phone number. By continuing to use this website, you agree to their use. And a really great character sheet — like the Sailor Moon Character Diaries — really can transform a game. Complex of Zombies Adventure: But The Complete Book of Yoma makes you ask a simple question:.

Thinking back on all this…yeah, I suppose I have to agree. This section, like the plentiful mono of art throughout the rest of the book, illustrates yet again the huge advantage which Guardians of Order has here: There are people working on new anime-inspired RPGs are creating all kinds of amazing things, including things I never would have thought of myself.

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With this information you of course get a standard monster manual entry for every yoma, but you also get a strategy section on how they can be defeated, and also adventure hooks on how to design a story around them. A solid resource, it succinctly sums up the basic foundation on which these creatures exist — summarizing the standard formulas of the television show and how to break them to make a better roleplaying campaign ; who controls yoma and how; where yoma come from; general cosmology… the whole nine yards.

I feel rather limited by the fact that the only picture they have are of the characters from the animated series itself. While not every game should be as rigid as, say, My Life With Masterthe idea that the rules are just a suggestion seems to in some lead to writing only suggestions.

OAVs are really hard to find. A die roll determined how many points could be worked with and the stat allocation was entirely up to the player.

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This is going to be kind of long and a little rambly. Sailor Moon and the Sailor Scouts face down a nasty magical creature.

One consequence of this was that if two characters with high stats go head to head in combat, they tended to clash over and over without actually doing damage. Although it goes moln saying, mixing RPG chocolate and anime omon butter has been a major passion of mine since forever. Each diary contains a page character sheet, forty diary pages, a title page which you can personalize, and a dozen or so pictures appropriate for each type of character which you can use for your character portrait.

Second, it bwsm as a wonderful if previously unmentioned showcase for Sailor Moon art. This went back and forth until either one character was defeated or the GM intervened with the storyline; the latter was sometimes the better route to go, depending on what the pre-determined plot was.