De Bellis Multitudinis (DBM) is a ruleset for table-top miniatures wargames for the period BC to AD. It is the big battle development of De Bellis Antiquitatis. As its name implies, it is aimed primarily at simulating large battles. The rules allow armies to be chosen from published Army Lists (in 4 books, ( DBMM is Phil Barker’s intended successor to DBM). Phil started to develop DBMM which he intended to be the successor to DBM. DBA, our intent is to provide the simplest possible set of wargames rules that. Wargames Rules for Ancient and Medieval Battle DBMM is a radical development of DBM, retaining many structures and procedures and much of the basic.

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All that talk about changing things with all that input, even from Duncan Head, and nothing, even has typos still, Sx s was thought to be a new troop type but turns out it’s meant to be Ax s.

They are treated dbmn Ships S if shooting or shot at or if in close combat against fortifications, otherwise as Ships I. BUA can be FW in: Also Arab Conquest or Saffarid elephant-killers. Destroyed by Knights in enemy bound and good going, unless these are in wedge. A lake must occupy at least half a short battlefield edge.

De Bellis Multitudinis

Difficult going and combat disadvantage for Galleys. Destroyed if a rule except Light Horse or foot element with an enemy front edge in contact with its flank or in edge and corner-to-corner contact with its rear Destroyed if in a PF tower and either shot at by Artillery or in close combat.

This handbook exists because the volume of messages on the yahoo group makes it very difficult to find useful information via the yahoo web interface at a later stage. I don’t think it’s worth cbmm, Duncan head is compiling a list of changes, errors and problemsbook 4 should be soon, he has done the first 3.


Combat disadvantage after unless the army has a river, lake, oasis or friendly BUA closer to its rear battlefield edge than is the rear of its most forward element. Naval at sea with land less than 80p away directly down wind and Ships X are destroyed by shipwreck unless moved, halted or dbm in contact with a quay, bdmm Galleys or Boats already in contact with a beach.

Combat can be either distant or close, with only a minority of troop types being able to conduct the former. WARBAND, including all irregular foot that rles on an impetuous and ferocious collective charge to sweep away whole enemy formations, rather than on individual dbmm. The local effects of fatigue and morale are taken into account in combat results and their effects on elements to the rear and side.

Good going, of relatively bare gentle hills [GH], or cultivated open fields [F], or water features, boggy ground or marsh frozen by cold weather. This represents its men being killed, disabled or made prisoner and survivors dispersing and quitting the field individually, or if naval, its vessels having been sunk, burned, captured, shipwrecked or having limped off crippled. Defenders unable to recoil are destroyed. A road can cross any terrain placed earlier or later except a sea, lake or waterway.

DBMM Player’s Handbook / FrontPage

Dusk and dawn restrict the maximum distance at which they can be seen to p, moonlight, day-time or dawn mist or snow to p, and a moonless, overcast or misty night, fog or dust-storm to 80p. Psiloi, Hordes, Artillery unless shooting, Baggage or Boats. This may have been intermittent, at different speeds or even in opposite directions. They are treated in all circumstances as Psiloi Iexcept that they substitute Artillery distant combat factors and effect when in close combat to their front against any but Auxilia or Psiloi.


Naval elements use models of reduced scale. A BUA or hill can project into a sea or lake as a promontory if no closer than p to the battlefield edge.

Also I believe DBM or MM is dules of a calling rather than a big draw, considering all the other rule sets out there now to choose from, especially with the internet getting rules out to more people rbmm an easier way than 20 or even 10 years ago.

Range is measured from the nearest point of the shooting edge of each front rank shooting element to the nearest point of the target. Normally, only a single element is destroyed. Dispersed scouts riding equids, camels or deer. They cannot move further than their real type. Combat is instead either distant or close.

Change all H S to DH. Most scythed chariots are regular, but all other Expendables rrules. However, those kept together for long periods as fbmm or ruled with a rod of iron by a charismatic tyrant with no rivals such as Attila, Timujin or Timur can be upgraded to regular.

Being spontaneous or the move ending does not alter the obligation to conform in an enemy TZ see p. My dhmm advice is to just wait for Duncan’s errata of changes and errors of all the books, that will save people a lot of money for basic little changes, which some don’t seem to like being mentioned for some reason, oh well takes all sorts I suppose.

A score of 1 if visibility is reduced to 80p or if not indicates that the traitor has been discovered and the attack is resisted. A tower assaulted by 2 elements fights each in succession.